How to Think About Klothys, God of Destiny

Klothys, God of Destiny
Klothys, God of Destiny is a little tricky

Is Klothys, God of Destiny Great at Attacking Graveyards?

… Kind of.

Mike starts his analysis this week talking about how this card might interact with the newly-revealed Elspeth; and the Escape mechanic in general.

Klothys, God of Destiny can only go after one card at a time, and the timing has to be right. This is not a “Tormod’s Crypt” sort of card, especially in larger formats.

That doesn’t mean it isn’t incredible.

“Put me down for five stars.”

-Patrick

Compare Klothys to Sulfuric Vortex…

Sulfuric Vortex sees regular play in Legacy.

Like Klothys, God of Destiny, Sulfuric Vortex costs three mana. But unlike Klothys, it can be destroyed. Moreover, both players take damage! Instead, here, the opponent loses two life while you gain two life!

Setting aside the life gain implications, that Drain Life-like ability — turn after turn — is an incredible deal for three mana. The trick to this card is that the “graveyard hate” aspect is not central to its general game play.

Setting Up Klothys, God of Destiny

Okay genius!

Doesn’t Klothys ask us to do something to get it online? Sulfuric Vortex can just sit in play, but Klothys actually has to gobble on non-land cards in some graveyard or other to get going.

What about just playing Magic?

Just play out your stuff. Play out a creature. The opponent will either kill it or your creature will get going. What about combat? Creatures killing one another put cards into one or both graveyards.

Or you can fuel it yourself! A Lava Spike deck might love this card. They burn the opponent and create fuel for Klothys.

Yet…

Klothys, God of Destiny is also great against Lava Spike decks! It is a persistent source of life gain. This is especially relevant where the opponent is putting cards into their own graveyard for Klothys to eat.

Corollary: Red Decks will be incentivized to play Grim Lavamancer more than ever (to exile cards from their own graveyards in response to Klothys doing it for you).

Oh, and sometimes Klothys, God of Destiny is a 4/5 indestructible creature

Seven devotion is a steep price, but you’ll get it online… sometimes.

Don’t look for Klothys to need to be a huge combat creature to contribute, though.

Plus! Grey Merchant of Asphodel and a handful of red and green fatties from Theros Beyond Death. Check it all out:

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First Look at Theros Beyond Death

Theros Beyond Death previews are already upon us!

Here come our thoughts about some of the most exciting spoilers to hit the Internet this week…

About that [-3] on Elspeth, Sun’s Nemesis…

Elspeth, Sun’s Nemesis is all about Escape

Elspeth, Sun’s Nemesis is a curious Planeswalker. A Planeswalker with only “minus” abilities is not something we’re used to seeing… And Elspeth has three of them!

Patrick points out that — including the Escape — Elspeth, Sun’s Nemesis actually has four abilities. This is where the [-3] comes in.

The [-3] allows you to put Elspeth into your graveyard any time you used the [-2] the previous turn. It’s not that gaining five life is so exciting… It’s that gaining five life without using any mana might be. This will bury Elspeth, allowing you to Escape her for 4WW. Depending on the disposition of your graveyard, you will be able to loop Elspeth casts over and over to produce tons of 1/1 tokens and grind down the opponent’s interaction.

Ahiok, Nightmare Muse is…

Can Ashiok compete at the five?

Ashiok, Nightmare Muse has some stiff competition. At a minimum, the five casting cost Planeswalker division includes Nicol Bolas, Dragon-God!

But that doesn’t invalidate Ashiok, Nightmare Muse entirely.

  • For one thing 2/3 Nightmare creature tokens are an interesting asset in a world where other people are trafficking in 2/2 creatures.
  • Ashiok can answer “anything” with his [-3] minus

“Probably better than Deathbellow War Cry.”

-Patrick

When do you want Athreos, Shroud-Veiled from Theros Beyond Death?

Athreos, Shroud-Veiled

Hot take: Athreos is pretty expensive relative to its impact on the board at the point it resolves. While indestructible, Athreos might not be able to block!

However!

In a grindy matchup, Athreos might be completely unbeatable. If you give this card enough time (in a matchup where creatures, combat, and removal matter)… It’s going to be tough to beat.

Check out our First Look at Theros Beyond Death now!

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“Quasiduplicate my Risen Reef” and other key plays from Mythic Championship VII

Mythic Championship VII is in the books!

And, despite some missing aggro decks, the tournament did not disappoint in terms of cool decks and the best players winning.

Here are some of the best ones:

Simic Flash was the Deck of the Tournament

Three superstar players of the Pro Tour… Onetime Player of the Year Brad Nelson, former World Champion Seth Manfield, and the hottest player in the world Javier Dominguez all made Top 8 with their Simic Ramp Flash deck.

This build of Simic Flash incorporates some elements of Ramp decks. So while it has some of the Brazen Borrower / Nightpack Ambusher action we’re used to from Simic Flash decks… It is also a Paradise Druid-driven main phase deck.

The big payoffs to this wonderful new take are Nissa, Who Shakes the World and Hydroid Krasis like so many of the successful decks of the previous format. 

One of the best features of Simic Flash? An utterly dominating matchup against the popular Jeskai Fires of Invention strategy.

Simic Ramp, or… What was That About Quasiduplicate Again?

Quasiduplicate

Andrea Megucci played a novel new Simic Ramp deck that kind of went the other direction from the successful Simic Flash players.

Mengucci had the Nissa / Krasis action (of course)… But pushed the engine to an unbelievable degree.

He went with Leafkin Druid over Paradise Druid… Because it’s an Elemental. Do you know what else is an Elemental? Risen Reef. And Cavalier of Thorns, fo course.

When you Quasiduplicate a Risen Reef, you get a second copy of Risen Reef. Both –that is, both cards — trigger! You get the trigger from the old Risen Reef because the incoming token is an Elemental; and you get the trigger from the new one because it’s a Risen Reef.

Then when you Jump-Start Quasiduplicate, you now get three triggers!

Cool, huh?

Yes, Mengucci made the biggest Hydroids.

How about the Champ? Jund Sacrifice…

Patrick is a huge fan of Piotr GÅ‚ogowski’s build of Jund Sacrifice. Not only did this strategy eliminate all three superstars with their Simic Flash decks in the Top 8, Glogowski took a subtle and effective route to replacing Once Upon a Time.

Beanstalk Giant

Beanstalk Giant does everything in this deck! It gets you to Casualties of War a turn more quickly in the mirror (spoiler! The Champ played all four copies of Casualties of War)… It finds your solo Mountain for the red splash, and it can win the game with its seven drop mode a few turns later.

Plus some hot tech that didn’t make the Mythic Championship at all, like…

Niv-Mizzet, Parun
The Solution to Simic?
Vivien’s Arkbow

Not sure what deck would want to sleeve up an Arkbow? You can find out right here:

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Three More Cards Join the Pioneer Ban List

If someone asked you to pick three cards to ban in Pioneer this week, would you have picked the right ones?

Mike says he could have picked Smuggler’s Copter and Once Upon a Time.

Patrick is sure he would have picked Field of the Dead.

So what do we think about the bans… And more importantly what’s next for Pioneer?

At Least Smuggler’s Copter was Fun

Smuggler's Copter
Smuggler’s Copter used to be the best card in Pioneer

Was Smuggler’s Copter the best card in Pioneer? Strong, very strong, maybe.

But there has to be a best card, right?

Patrick empathizes with the choice because the Mono-Black deck was too good. Smuggler’s Copter was so good it made Night Market Lookout playable!

The problem is that — at least around the Mono-Black deck — Smuggler’s Copter will be replaced with Pack Rat. Or…

Guess which card is really fun, and guess which card is really not fun?

Simic StOmPy Might Have Been Too Repetitive

With Llanowar Elves, Elvish Mystic, and Gilded Goose all at the one, Simic StOmPy could play a hyper-reliable first couple of turns.

If it wasn’t Steel Leaf Champion it was Lovestruck Beast. If it wasn’t a five power beater on the second turn, it was Oko, Thief of Crowns.

This deck — which won last weekend’s Pioneer PTQ on MTGO — was arguably the most beat up archetype by this week’s bans. Not only did it lose the Copter… It lost Once Upon a Time!

Speaking of which… 10 one mana accelerators, 12 or more insane three mana plays, and Once Upon a Time? Yeah… Probably a bit too repetitive.

Is the Big Winner Mutavault?

Mutavault was already a good card in the best deck (Mono-Black).

With a projected move from Smuggler’s Copter to Pack Rat… What does that say about Mutavault?

Hint: It’s also a Rat.

But on top of that? Field of the Dead being banned in Pioneer is also great for Mutavault.

Because: There will be far fewer 2/2 Zombie tokens holding off Mutavaults!

Or What About Castle Garenbrig?

This card is going to have some good setup from Hour of Promise.

Hour of Promise will, in turn, get lift from Nissa’s Pilgrimage and especially — new tech alert — Natural Connection.

What does one do with a “free” six-on-five (or even six-on-four)? I’m thinking… More Ramp?

Oblivion Sower
The Sower is on-brand for Ramp, both ways

… And loads more!

Three more cards join the Pioneer ban list. Long live Pioneer!

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