Madcap Experiment: Too Good in Modern?
Madcap Experiment is “Treasure Cruise” good. -Patrick
Kaladesh looks like it’s going to be great for Modern. There will be fair, regular, good cards like Smuggler’s Copter and there will be new enablers like Cathartic Reunion. But nothing is exciting the boys at Top Level Podcast like Madcap Experiment.
Madcap Experiment is like a Tinker for one more mana… But that does not require you to sacrifice an artifact.
The problem, of course, is that when you turn over all of those cards… Ouch! You don’t want to turn over too many, or you’re going to get dead… Unless the artifact you reveal is Platinum Emperion.
When Platinum Emperion is on the battlefield, your life total can’t move… Including as a penalty by Madcap Experiment! This is a one-card combo that both protects your life total and gives you a powerful way to win the game. Consider…
- This is “just” an 8/8 creature for four mana. Madcap Experiment into Platinum Emperion is the best Hunted Wumpus ever! Instead of a 6/6 creature with a drawback, it’s +2/+2 bigger and has a bonus!
- Madcap Experiment only has a single R in the top-right corner. This card is not only eminently splashable but it is an easy sideboard transformation. You can devote as few as six slots (four copies of Madcap Experiment and two copies of Platinum Emperion) and end up with a very serviceable pivot.
- It’s really tough to make progress against this combo. Dismember just doesn’t do enough. Decks like Affinity will have trouble in Game One.
- This isn’t a “combo” that wins the game immediately, it is simple to assemble, super cheap, and gives you a lightning quick way to kill the opponent.
Too good?
While Madcap Experiment takes center stage in this podcast, Michael J. Flores and Pro Tour Champion Patrick Chapin go over 1:51 this week, hitting all manner of Modern cards (not the least of which is another infinite combo kill you can pull off on the third turn, plus an avenue to infinite mana!)
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